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Thread: New Game - Regnum (not ``1000 cyb0rz passwdz cracker toolz lolz!!!one2'') Online

  1. #1

    New Game - Regnum (not ``1000 cyb0rz passwdz cracker toolz lolz!!!one2'') Online

    So there I was, sitting in a pile of my own feces I like to call ``the couch'', and bored out of my skull, surfing the game lists/indexes when I found something which had promise.

    A NEW GAME.

    Of course most of what I found was just a bunch of pretty pixels (there is no ``game'' in that ``game''), so I kept looking. Man alive! Doesn't anyone make games anymore? I see oodles of pretty pixels which are nothing but PvP-fests. A game of Infantry[SOE] is fun (I really loved Crater of Eol because the turf-wars were lively), but only in moderation. At least Infantry ran fine even on a 500MHz, which meant there were scads of people to blow up with my bazooka. But eventually I'd like some ``game'' in my game and I do something else for a while.

    99% of what is available in these so-called ``games'' won't even run on my work-supplied laptop (sorry, but my server-class home unit is not for games), so so much for that. Then I saw it.

    NEW GAME - Regnum Online

    This thing actually has some ``game'' in it, and the high-level is definitely geared for PvP, and it is *FREE*. FREE to download and FREE to play. It is both ``free as in beer'' and ``free as in speech''. Cool.
    On starting up the first thing I did was set the graphics waaaaaay down, and then slowly turned them up to the limits of my rig. Those of you with 1GHz computers will have no trouble playing this game (and those with faster computers will enjoy something on par with LoTRO, graphics-wise).
    The game is derivative of stock fantasy when it comes to characters. Fight/Mage/Thief and Human/Elf/Dwarf are the combinations. I opted for an Elven Mage. I then happily went out and beat up the little creatures of the planet.
    The first thing which seemed strange to me was that in the Regnum world, ``bears'' are a lot like our ``squirrels''. They were all over the place, and really unchallenging. Reminiscent of iRO, they would rematerialize out of thin air after a few moments and begin their wandering around. There is no aggro in the newbie-zone (which sucks, because I was really hoping to do some serious training). After completing the first few minor quests I was ready to move on to the Intermediate Zone.

    Unfortunately for me, I did not transfer to the middle-zone via the prescribed method. Oh no, the usual means is to go to a special monument which teleports you over a channel to the main continent. Instead I found a hidden teleporter and landed smack-dab in the middle of a bunch of mobs, who instantly started beating the green stuff out of my health-o-meter (later on, I made good sport of showing newbies this hidden teleporter). After much fleeing I was able to (barely) get into a town where the guards (NPC's) made short work of the mobiles. Here I then began some questing, getting the levels up, forming parties and teaming up with others (and receiving the ``join my clan'' requests).

    In the intermediate zone is where one also begins to specialize. My Mage is now a Conjurer, which means I can summon pets. Very cool. ``Have you met my friend, Lenny the Mummy? No? Lenny, introduce this man to your fists.''
    My room-mate (started as a thief) is now a Marksman (but could have selected to become a Hunter). As you can see it is very iRO inspired. But the play is good, and the quests are mostly fun. But wait! There's more!

    After the intermediate zone, the game focuses on PvP. Yes, Priscilla, after a week or two of fluffing your character, you're next mission is to give other players a rim-job. Like Infantry[SOE], there are objectives, but AFAIK, actually capturing and holding them don't really do much except stroke your ego.

    All in all, I had a very good time over the last few days with this game because it has ``game'' (for those who want it), has pretty pixels (for those who want it), and is free (for those who want it). It suffers from ``grind the treadmill'', but all games seem to have that (like Rock 'n' Roll it's here to stay). The skill diversity isn't as broad as some would like, but it does offer enough which will require one to use tactics and thought when engaging the various mobiles and most especially when in PVP.

    All in all, I had a great time playing a game. Imagine that! I found a game, and it's pretty good looking too. There are no ``instances'', there are no ``shards''.

    I think my only complaint would be how deathless death is. You don't lose any lootor experience/skill; you just simply respawn at a special ``resurection'' alter which is usually only a few minutes of walk. AFAIK, one can't even loot corpses, which is like trying to get drunk with Kool-Aid. Not the red kind like Jim Jones had though, oh nos not thats! Just the regular powder you get at the supermarket which contains no booze, just sugar and red dye #7. To be noted, the game also offers ``premium content'' which one can only acquire if one pays Real World money. Those who play any of Iron Realms' MUDs will know what I'm talking about. In a ``premium content'' model, there are certain items which only subscribers may posses.

    In the ``mixed bag'' front, there is no way to ``kill steal'', and no way to ``ninja loot''. Loot is modified by ``contribution''. I saw a dude who was getting his ass handed to him, so I quickly healed him (I'm a mage, remember?), and then buffed his Dexterity. After a few more seconds I healed him again, and then he won the fight. Even though he and I didn't form a party (fellowship to those in LoTRO, party to those in iRO), my status window indicated I received X experience points some loot. Pretty sweet! So I went on walkabout and looked for other ``free rides'', and was saddened to learn that random acts of kindness aren't rewarded unless they are meaningful. Ex: I found a dude who was in complete control of the situation and didn't need my help, and so I didn't get jack for healing and buffing.

    A good game that has ``game''. I hope to see a strong FoH presence on server ``Ra''. Just look for ``Doctor Fred Mbogo''.

  2. #2
    Guest 8=========D's Avatar
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    The conflict zone

    PvP areas of the game are in dedicated zones of the world. For the most part battling and realm conflicts take place in the conflict zone which is accessible by passing through the great wall in your realm. The conflict zone is an area of land that touches each of the warring realms. It is here that you can be killed by any players from other realms.


    zoned pvp woot

  3. #3
    is there pvp sire ? i did not see any pvp mentioned

  4. #4
    ahh thanks skilleet so you can avoid pvp 100% umm ahh umm

  5. #5
    I've made a huge mistake Thelemonsong's Avatar
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    gosh thank you for letting us know about this wonderful prospect of a game

    i was thinking of getting a couple of guns, going to my old school and shooting everyone

    do you think you could mull that one over and get back to me?

  6. #6
    Quote Originally Posted by Thelemonsong View Post
    gosh thank you for letting us know about this wonderful prospect of a game

    i was thinking of getting a couple of guns, going to my old school and shooting everyone

    do you think you could mull that one over and get back to me?
    Full item loot?

  7. #7
    what did the christian girls drop ?

  8. #8
    Guest 8=========D's Avatar
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    science

  9. #9

  10. #10
    Guest Relictor's Avatar
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    sounds lamer than wow pvp

  11. #11
    I do believe the PvP in Regnum is as equally lame as WoW. There is no loot, and death is merely a few minutes walk away. So I would say the two are equally lame.

    Yes, one could avoid PvP for as long as one wanted, but the high-level is pretty much geared directly at PvP. No more quests, just a fantasy version of Infantry's Mechanized Skirmish, except the game doesn't reset when you hold all the terrain. eh-yup, shooting the up the school would at least be fun.

    At any rate, the low- and mid-levels are a fun break since there are plenty of quests, and the music pretty nice. I don't think I'm going to keep it once my character is ready for the high-level, but so what? The game was free I should have a gotten a few weeks of pleasure out of it before once again being disgusted and looking for a new game.
    </RANT>

  12. #12
    Guest 8=========D's Avatar
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    eqemus better

  13. #13
    NO SARK IS THE LAMEST rawr's Avatar
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    Quote Originally Posted by Skillett View Post
    eqemus better
    i cant wait til a good emu pvp opens up

  14. #14
    dr fred this is a very pvp oriented guild.

    we like ruining other 12 year olds days and pissing on their tea cups.

    If you are going to promote a game MAKE it different then all the rest out there.

    Real pvp risk versus reward no safe zones etc .. otherwise people play wow

  15. #15
    Quote Originally Posted by rawr View Post
    i cant wait til a good emu pvp opens up
    What happened to CoH PvP??? That was the most fun I have had in EQ ever! It had so much potential, using classic zones with custom content gave that nostalgic feel but yet made it all seem new and exciting much like my first days in EQ.


  16. #16
    Guest 8=========D's Avatar
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    Quote Originally Posted by rawr View Post
    i cant wait til a good emu pvp opens up

    me too, im still hoping flowers make one, WeEatDeadppl and Rancar would make a good team and an awesome server.

    Id totally donate for the server too

    The level 6 bards who can only train hill giants for kills would be the best server ever

  17. #17
    Thread's been derailed =) GJ GUYS

    I am downloading it right now, if not for the PvP, to try out the low-mid level content. Will report back!

  18. #18
    NO SARK IS THE LAMEST rawr's Avatar
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    Quote Originally Posted by Trelin View Post
    What happened to CoH PvP??? That was the most fun I have had in EQ ever! It had so much potential, using classic zones with custom content gave that nostalgic feel but yet made it all seem new and exciting much like my first days in EQ.

    kedra doesnt have time to work on it with school/work

  19. #19
    Okay, downloaded, played for 5 mins, uninstalled.

    To make things short, and just be nice, this game looks like it was made in '97. Just to sum it up... it's what you'd expect as far as a free MMO goes.

  20. #20
    Quote Originally Posted by miscreantgnomie View Post
    dr fred this is a very pvp oriented guild...
    I know that; I am the #1 PvPer on the server. Duh.

    If anyone else can stand the quest-grind treadmill for longer than a few days I'll be impressed. Temerity buffs might help.

    I wondered the PvP area last night to show off my awesome PvP skills, and of course no one wanted to fight me. I think the trouble was on during off-hours (the player base is primarily from North America and South America, so 0400 ET isn't really hot). The forts and castles (terrain objectives) looked really cool, and the fact that one must navigate some high-level (and very irritable) mobiles to get to them was a nice touch (``Hail, great barbarian! Whyfore art thou so beat up?'').

    So this isn't too bad after all. Since there are objectives (capturing one of the forts/castles triggers trumpets and fanfare and lets the other two teams know they lick the sweat from a dead donkey's balls) I know where likely targets are, and unlike infantry the game doesn't reset just because someone brought their ``A'' game. Yes, lovely. Now if I could just find the bazooka button.

    My newest complaint comes from the latest patch. They ``upgraded'' some of the meshes and textures, which means now I need to reduce some of the video settings *grumble*. When they are cranked up like an OTR trucker at 0200 Friday, them pictures sure are pretty, but my craptop provides a framerate of about 1 per 10 minutes at the max settings.

    Yay! pheer mah reetness.

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