Yeah if Battlefield 3 had guilds, was in a persistent world, had 10,000 player servers and maps that are 8x8 KM. The only similarity is in the controls, and the fact that it's an FPS with a bunch of different vehicles. In Planetside2 we'll be able to get as many FoH members as we want into one battle and all do something stupid, like all get jetpacks and use nothing but smoke grenades to create a giant lag cloud.

All be engineers and build a bunch of turrets in the sanctuary to block off important parts of the base for our team.
Because it's in a persistent world we can do really weird stuff, like get 10 of us to hide in some rocks next to a desert road with rocket launchers and kill anybody that drives by
while we smacktalk them in tels with "WOOTEEENIEEE!!" and other Jawa phrases. 
We could all spawn Galaxies (a huge flying dropship) and get 60 random people into them, then fly over some island in the middle of nowhere, kick them out, and tell them that they need to set up defenses ASAP. Then we come back an hour later to see how many didn't kill themselves
We could pick some random guy that's online, lets say, Samson, and all of us could make characters named SamsonBot001, SamsonBot002, Samsonbot003, etc. and all follow him around in a straight line and do whatever he told us to do. Then eventually we could pretend to "break down" and just start spawncamping him with knives
The point is, there's a lot of weird and funny stuff we could do in this game!
Bookmarks